Smoke Drake

The user conjures a winged serpent out of smoke. It must be coaxed out of a smoky fire using music. It is about the length of a grown man's arm, and has two modes: Attacker and Companion.

Attacker: Drake is fired at an opponent for 1d8 smoke damage. This damage cannot be avoided, but target makes a INT, or WIS saving throw; on a success, they only take damage, but on a failure they are Blinded for one turn. This action destroys the drake.

Companion: Drake acts as a companion/familiar, and has a simple thought process. Able to complete simple tasks such as scouting. Drake lasts until un-summoned, or until it is used in Attacker mode.